Day 4


I tried fighting the boss head on and skipping going through all the preparations in making the fight easier. The fight that should of just went from me beating four divine beasts in order to get farther in the game and help me defeat the boss ended with me rushing the castle and almost instantly dying to just the boss's minions. Not only was this from pure excitement, there was also a hint of annoyance from having to take a long time to beat a boss. Breath of The Wild also gives me a sense of irritation and anger from having to climb mountains and other terrain when it is raining and you instantly slide off of it and have to wait 10-15 minutes just for a simple storm to end just to climb A SMALL CLIFF. The satisfaction from beating a mini-boss makes up for it with usually good cash or weapons from them. The amount of weapons that break during a fight doesn't make it completely joyous.

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